The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
จาก 112,468 รีวิว ลูกค้าให้คะแนน Game Designers 4.9 จาก 5 ดาวGame Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
จาก 112,468 รีวิว ลูกค้าให้คะแนน Game Designers 4.9 จาก 5 ดาวI’m creating a Roblox PvPvE extraction shooter where squads drop onto a single map, scavenge resources, complete faction-based quests and fight to reach an extraction zone before monsters or rival players end the run. The entire loop is built around gathering loot, so every mechanic should reward exploration, dismantling wrecks and cracking containers. World & atmosphere The play space blends a sun-baked desert rim into a dense forest core dotted with hand-built POIs—crashed dropships, research shacks, derelict bunkers—each offering unique loot tables and quest hooks. It needs tight sight-lines, vertical moments and smooth traversal so firefights feel tense without hurting mobile performance. Visual style is low-to-mid poly: clean geometry, readable silhouettes, si...
I am in the pre-launch phase of a two-pillar consumer gaming platform: • Pillar 1 – sports-based pick-performance leaderboards, season-long and daily fantasy-style contests, and optional pick-subscription plans. • Pillar 2 – peer-to-peer skill-game “duels” where players buy tickets, compete head-to-head, and collect cash prizes. Before I write a single line of marketing copy, I need clear, written advice on regulatory classification and licensing in Pennsylvania. The priority is understanding exactly how the Pennsylvania Gaming Control Board (PGCB) will view each pillar—fantasy contests and sports wagering, interactive gaming, skill-based competitions—and mapping the corresponding licensing or registration paths. Key focus areas •...
I'm seeking a creative individual to Job shadow for my high school senior project so I can graduate and know how to start concept art. I want to Job shadow someone who can make concept art for characters, animals, plants and or environments. If possible, I would like someone who does this for people's books, games, movies, animations, etc. if not, it is ok.
I need a single widget in my Unreal Engine 4.23 project tweaked so it looks and behaves correctly in both 16:9 landscape and 9:16 portrait. The current layout works in landscape, but when the device rotates the background stretches badly and some buttons drift out of place. Here’s exactly what I’m after: • Keep the existing vertically-scrolling background (it moves upward). No parallax, blur, or other effects—just the simple loop already coded. • Re-arrange or mask that background so it fills the screen cleanly in both orientations, still scrolling upward in portrait and landscape. I’ll be re-using the assets already in the project; nothing new needs to be designed. • Double-check every interactive button on that screen after the background work...
I'm looking for an experienced server administrator to set up a modded Arma Reforger server. The server will be focused on competitive matches and will include custom maps, weapons, and skins. Key Requirements: - Setup of a private/modded Arma Reforger server - Integration of custom maps, weapons, and skins - Configuration for a competitive gameplay experience - Reliability and low-latency performance Ideal Skills and Experience: - Extensive knowledge of Arma Reforger and its modding community - Prior experience setting up and managing game servers - Strong understanding of competitive gaming environments - Ability to troubleshoot and ensure server stability Please provide examples of previous work and relevant experience.
I’m creating a light, feel-good mobile game that begins with the player launching a simple paper airplane and relaxing while it glides. As distance and in-game currency build, the craft evolves into ever-cooler models, each with its own playful look and subtle handling tweak. The whole experience should remain casual and relaxing, never punishing. Visual tone The art direction is cartoony and bright colours, soft edges, and charming little details that make each upgrade feel rewarding without cluttering the screen. Think easy on the eyes, pleasant to pick up for a few minutes at a time. Core gameplay features • Varied levels & environments: please design several themed backdrops (for example a classroom, a city park, a twilight skyline, etc.) so players feel progressio...
I have already licensed and downloaded a pack of Unity-ready models from the Asset Store; what I now need is a clean, functional indoor scene built from those assets and wired for research with Unity ML-Agents. The job breaks down into two parts: 1. Scene assembly • Arrange the supplied meshes into a believable indoor layout (corridors, racks, etc.). • Optimise lighting, textures, colliders and a baked NavMesh so performance is solid on mid-range GPUs. 2. ML-Agents integration • Drop in the latest ML-Agents package, set up the behaviour parameters and create stubs so I can plug in my own training code. • Add interactive objects—specifically autonomous moving bots—so agents have dynamic elements to sense and learn from. Basic path-finding and e...
Saya sudah memiliki sebuah aplikasi permainan dan sekarang fokus saya adalah menemukan cara paling efektif untuk mulai menghasilkan uang darinya. Detail kebutuhan: • Jenis aplikasi: Aplikasi permainan. • Model pendapatan utama yang saya inginkan tertulis sebagai “Kerja”. Saya ingin Anda membantu menerjemahkan konsep “Kerja” ini ke dalam alur bisnis nyata—apakah itu berarti sistem misi berbayar, job board internal, atau mekanisme lain yang relevan dengan gaya permainan saya. • Pembelian dalam aplikasi yang sudah saya rencanakan: Items atau power-ups. Mohon berikan rekomendasi daftar item, harga, dan balancing agar tetap menarik namun menguntungkan. Yang saya butuhkan dari Anda: 1. Rencana monetisasi menyeluruh: penjelasan skema “Ke...
I am looking for a freelancer to replicate the entire system, functionality, and features of the "District 99" server, including compounds, fencing, and overall server mechanics. However, I want the appearance to be distinct from "District 99," with a different theme and color scheme. The work already includes cars and map icons, but the map icons need to be fixed, and everything else needs to be developed or adjusted to meet my expectations.
I need help rebuilding a VRChat game using maps and data I already have. The goal is to utilize these resources efficiently to create an engaging virtual experience within VRchat. must be made in unity Version 2022.3.22F1 Scope of work - Recreate VRChat game using existing maps and data. - Ensure smooth integration of provided assets. - Test and optimize for a seamless virtual experience in VRchat. - make sure its meta quest compatible in VRchat. - i can test this max size is 100mb - use basic textures for easy pc and quest swap and uploading in unity. I'm currently making a game for VR chat. It's based off a game that already just called slashco, however this game is going to be Quest compatible in Vrchat. I have a 3 maps and a lobby ready and objects and monsters for this pr...
I need a complete game server built from the ground up, specifically for Minecraft. I am not looking for a quick config of an off-the-shelf host; the goal is a fully customised environment that I can scale and maintain long-term. Core scope I want the base server installed, optimised, and secured, then extended with gameplay features that set it apart. The essentials I have in mind are: • Mini-games – fast-paced sessions that players can jump into from a central menu • Custom plugins – original code, not just public downloads, to handle unique mechanics and economy hooks • Hub lobby – a polished spawn area that routes players smoothly to every game mode That means writing or adapting plugins (Java/Spigot, Paper, or another framework you recommend),...
I'm looking for an experienced Minecraft developer to set up command blocks for my survival server. Requirements: - Create a spawn/hub area that is completely impervious to: - Damage and destruction - Block placing - PvP - Outside the spawn/hub area, the world should function as normal. - Build a command-based shop system using item currency. -Build a command system that keeps players inside of the designated pvp arena and making the arena itself impervious to damage. and the winner of the match receive currency Ideal skills and experience: - Proficient in Minecraft command blocks - Experience with survival server setups - Knowledge of command-based shop systems - Strong attention to detail and reliability Please provide examples of previous work.
Mixed Reality Scenario: Fire fighting Initial Setup: At the beginning, a box containing a set of tools and equipment will appear to the trainee, as detailed below, for them to use throughout the scenario: Step 1: First, there will be an alarm button. The trainee must interact with it by pressing it directly, or by grabbing it, placing it on the wall, and then pressing it. This action will trigger the alarm system and start the alarm sound. Step 2: Next, the trainee must grab the telephone or mobile phone and dial the emergency number: 0000. Step 3: After that, the trainee will find an electrical disconnect switch inside the box. They need to grab it and place it on the wall. Once placed, it will cut off the power supply and completely switch off the electricity in the environment. Step...
I’ve mastered a popular mobile action-adventure title, clearing every level at speed-run pace and refining a library of advanced combat and movement techniques. Now I want to turn that know-how into a professional guide other players can follow. Here’s what I need from you: • Structure my raw notes and gameplay captures into a clear, level-by-level walkthrough that highlights optimal routes, hidden rewards, boss tactics, and time-saving tricks. • Edit a short compilation video (about 5-10 minutes) that showcases the key speed-run segments and strategies in action. • Lay out the written guide in an attractive, easy-to-navigate format (PDF or Google Doc preferred), complete with annotated screenshots, a contents page, and clean headings. Ideal skills &ndash...
I want to bring a simple, addictive “Flip Bird” style experience to the web. The game should be fully playable in any modern desktop or mobile browser with no extra plugins—pure HTML5, JavaScript (or TypeScript), and CSS/Canvas/WebGL are fine as long as everything stays lightweight. Here’s the vision: • 2D gameplay that feels instantly familiar: one-tap or click to keep the bird airborne while dodging oncoming obstacles. • A bright, cartoonish look—think bold colours, chunky outlines, and playful animations—but all original artwork so we stay clear of any Flappy Bird assets. • Responsive design so the window can scale from phone screens up to full-size monitors without stretching or letter-boxing. • Clean sound effects and a lo...
I need an advanced AI to play Brawlhalla at a pro level on my behalf. The AI must excel in strategy, consistency, and reaction speed. Key Requirements: - High-level gameplay mirroring professional players - Strategic decision-making akin to top-tier competitors - Consistent performance with minimal errors - Fast reaction times to in-game events Ideal Skills & Experience: - Proven experience in AI development for competitive games - Deep understanding of Brawlhalla mechanics and meta - Strong coding skills in relevant programming languages - Ability to provide past work examples and detailed project proposals Please ensure timely delivery, preferably within a month.
Saya mencari konsep logo yang mampu membuat proyek kami tampil elegan dan berkelas. Fokus utamanya adalah desain grafis—lebih tepatnya, logo—yang langsung memancarkan nuansa premium begitu dilihat calon klien atau pengguna. Apa yang saya butuhkan: • Logo utama bergaya mewah dalam format vektor (AI/EPS) dan PNG transparan resolusi tinggi. • Variasi horizontal, vertikal, serta versi ikon‐only untuk avatar atau favicon. • Panduan singkat warna dan tipografi (maksimal satu halaman) agar konsistensi visual mudah dijaga. • Mock-up sederhana di latar belakang terang dan gelap untuk menunjukkan fleksibilitas desain. Kriteria penilaian: • Kesan luks dan profesional terasa kuat. • Desain orisinal, mudah dikenali, dan tetap jelas pada berbagai ukura...
I am seeking an illustrator to make a modular custom avatar kit for a trivia app. This kit would be used to make customizable avatars for player profiles. The artist would need to create unique frames, character bases of different ethnicity and genders, different hairstyles, faces with different expressions, clothing options, backgrounds, and accessories. The various components must be able to be seamlessly layered to make complete characters. The style will be cozy and comfortable, with near-realistic or figurative images being preferred. A sample will need to be approved before the full kit is made. To qualify, you must: 1) demonstrate the style and feel you are going to use with the project, 2) offer samples of the various components you will include in your kit, 3) give a sense of the...
I'm seeking an experienced developer for an ongoing project involving a Habbo retro server. The ideal candidate will assist in multiple areas: Game Mechanics Development - Character Interactions - In-game Currency System - Level Progression and Rewards User Interface Design Improvement - Navigation Menus - Character Customization Screens - Chat Interface Backend Server Management Ideal Skills and Experience: - Strong background in game development - Expertise in UI/UX design - Proficient in server management and backend development - Familiarity with virtual worlds and online gaming environments - Ability to work collaboratively and communicate effectively Please provide examples of similar work done and your approach to handling an ongoing project...
I’m planning a first-person, action-fighting game that lets players earn and spend my existing cryptocurrency directly from their phones. The core loop should feel like a polished console brawler—quick combos, skill-based progression—yet remain lightweight enough to run smoothly on current Android and iOS devices. I already have the token contract live, so wallet connectivity, secure on-chain reward distribution, and an in-game marketplace for cosmetic upgrades are essential. Think of a play-to-earn flow where match results trigger automated payouts, and every purchase or trade is written back to the chain without breaking immersion. Key deliverables • A playable mobile build (Android + iOS) featuring at least one arena, two fighter classes, and basic PvE waves...
I have a game concept that needs to move from idea to a playable simulation. The heart of this project is a solid multiplayer experience—smooth lobby creation, matchmaking, and synchronized gameplay for a small group of players. Here’s what I need: • A functional prototype built in a widely-used engine such as Unity or Unreal Engine (I’m open, but stability and future expandability matter). • Core networking layer—authoritative server logic or peer-to-peer, whichever you recommend to minimize lag and cheating. • Basic menu flow: host game, join game, in-session chat, and graceful disconnect handling. • Clean, well-commented source code plus a short setup guide so I can compile and test locally. Nice-to-have (not mandatory): a lightwei...
React Project : Need to do 2D game frontend design and also need to integrate APIs . whole project will be on Socket . Total 95 games . We will provide Figma Design and API documentations. Payment Policy will be one by one (per game payment)
I’m building an adventure-style game that centres on a mysterious space alien protagonist, and I’d like a creative partner to help shape the concept into a solid, production-ready package. The project is definitely a Game (not a film or book) and the core experience will lean toward classic Adventure mechanics—story-driven progression, exploration and clever interactions—though I’m open to weaving in touches of action or puzzle elements if they strengthen the design. Here’s what I need from you: • A concise Game Design Document detailing the narrative arc, key characters, setting and core gameplay loops. • Visual mood references and rough concept art that capture the alien, the worlds they’ll visit and any signature items or technolo...
Proje Duyurusu – Freelancer Arıyoruz Üzerinde çalışmayı planladığımız bir oyun projesi bulunmaktadır. Proje henüz başlangıç aşamasında olduğu için deneyimli veya bu alana ilgi duyan freelancer arkadaşlarla iletişime geçmek istiyoruz. Ücret bilgisi ilanda belirtildiği şekilde olacaktır. Projenin temel amacı, oyun piyasasında farklılık oluşturabilecek, Türk yapımı ve Türkçe temalı kaliteli oyunlar geliştirmektir. Bu alanda üretim yapan projelerin sayısını artırmayı hedefliyoruz. Aklımızdaki proje hakkında daha fazla bilgi almak isteyenler bizimle iletişime geçebilir. Proje kapsamında özellikle RTS ve strateji türünde oyunlar üzerinde fikirlerimiz bulunuyor. Piyasadaki bazı örnekler aras...
I'm looking for a skilled web designer to create a game wiki focused on character descriptions and lore. The site should be visually appealing and easy to navigate. Key Requirements: - A dedicated game wiki section - Detailed character descriptions and lore - User-friendly interface Ideal Skills and Experience: - Experience in game-related website design - Strong knowledge of wiki-style content organization - Proficiency in web design and development Please provide samples of previous work in your bids.
I'm looking for a skilled web designer to create a game wiki focused on character descriptions and lore. The site should be visually appealing and easy to navigate. Key Requirements: - A dedicated game wiki section - Detailed character descriptions and lore - User-friendly interface Ideal Skills and Experience: - Experience in game-related website design - Strong knowledge of wiki-style content organization - Proficiency in web design and development Please provide samples of previous work in your bids.
I'm looking to create an engaging Roblox adventure game centered around stealing and selling fidget toys. The game should have a robust trading and economy system, appealing to players of all ages. Key Requirements: - Have vibrant colored fidget toys and make the addicting - All ages target audience - Focus on trading and economy elements Ideal Skills and Experience: - Experience in Roblox game development - Strong understanding of trading and economy mechanics in games - Ability to create engaging adventure scenarios - Knowledge of designing for an all-ages audience Please provide a portfolio showcasing similar projects.
The current build already has, but I need attack animations and characters I want to react when hit. I need the animation set expanded with new melee moves, proper hit-reacts, and matching recovery cycles so every swing, block, and stagger looks believable in real time. While touching the animations, I also want the overall look of the heroes and enemies lifted. Higher-fidelity character models, tighter skin weights, and polished animation blends are the priority; textures and lighting are fine for now, so the focus stays on meshes and their movement. On the NPC side, villagers and companions should do more than stand around. Each must be able to hand out quests through an interaction menu, then let the player reroll or “re-roll” character stats right from that same conversat...
I’m building a first-person Role-Playing Game in Unreal Engine 5 and need an experienced developer to turn our design documents into a playable experience. The core pillars are deep character customization, a branching, story-driven quest line, and a fully networked multiplayer mode. Scope of work • Set up the UE5 project architecture, including replication-ready character controllers, combat, inventory, and dialogue systems. • Implement a modular character creator that supports real-time mesh and material changes. • Script the opening quest arc (3–4 interconnected missions) with cinematic sequences, choice-based dialogue, and save/load functionality. • Integrate Epic Online Services (or a comparable solution) to host small-party co-op sessions with...
I'm looking to develop a strategy-based game similar to "Trade for Brainrots" for PC. Key Requirements: - PC platform development - Strategy-based gameplay mechanics Ideal Skills: - Game design and development expertise - Experience with strategy games - Proficiency in PC game programming - Strong portfolio showcasing similar projects Please include your relevant experience in your application.
I need a fully-editable Niagara system that generates a realistic large-wave splash where fast-moving water meets a buildings/trees in my Unreal Engine 5.6 river level. The effect is strictly for environmental realism, so it must blend seamlessly with Fluid Flux). This is for use with sequencer/cinematics. You’ll start from a clean Niagara emitter (no legacy Cascade), drive the motion with GPU particles. Please keep all materials compatible with the UE 5.6 water plugin so I can instance the splash along the river spline without breaking flow direction or surface normals. Deliverables • .uasset Niagara system with clearly named emitters • Supporting textures, meshes, and materials (4K or less) • A demo level that shows the splash in a typical river bend, ready ...
I need a custom 1-versus-1 Fortnite map that feels dynamic and full of interesting elements rather than a plain box fight arena. I’m picturing a layout with varied terrain, high platforms for height-taking battles, and enough visual flair to keep repeat matches exciting without ever feeling cluttered. Here’s what matters to me: • Core purpose: fast, competitive 1v1 fights. • Style: a richly detailed environment—think jump-outs, line-of-sight breaks, and a few surprise angles—while still keeping performance smooth. • Must-have feature: multiple elevated platforms that encourage quick retakes and vertical plays. Please build it in Fortnite Creative (UEFN if you prefer) and share the island code once everything is tested for spawn balance, weapon ...
I need a custom Fortnite Creative map built for head-to-head 1v1 play. Picture a medium-sized battleground that feels equal parts open island and structured arena: natural terrain for cover and flanking, with a clearly defined central fighting zone so players can jump straight into action. The layout should flow smoothly from shoreline or cliff edges into a purpose-built arena space, encouraging fast resets between rounds while still rewarding smart positioning. Because this will be used mainly for competitive duels, I’m after balanced weapon spawns, fair height variance, clean sight-lines, and spectator spots that don’t interfere with play. I’ll supply any additional aesthetic cues once we connect, but you’re free to get creative with props, lighting, and aud...
It’s a battlegrounds game with some anime characters
I'm looking for someone to setup/add thematic overlays to PS5 Pro for live streaming. - Please provide samples of previous work.
I am developing a truck simulation / logistics game in Unity and currently have a 15 km × 15 km terrain map. The terrain and road network already exist but are still in a basic “skeleton” stage. I’m looking for a skilled 3D environment artist who can improve the map, rework some roads, and add environmental details to make the world feel more realistic and polished. The goal is to transform the current basic layout into a believable open-world environment suitable for a truck simulation game. Current Map State Terrain size: 15 km × 15 km Basic road layout already created Terrain sculpting partially done Environment details are mostly missing Some roads may need reworking or improving Scope of Work The artist will help enhance and polish the environme...
Saya sedang mempersiapkan diri menghadapi tugas-tugas Aljabar tingkat sekolah menengah sekaligus ingin meningkatkan performa dalam satu video game utama yang saya mainkan. Saya mencari satu tutor yang mampu mendampingi saya di kedua area tersebut dalam jadwal teratur secara daring. Rincian kebutuhan: • Aljabar – butuh penjelasan konsep, langkah penyelesaian soal, serta peninjauan jawaban. • Video Game – coaching strategi in-game, analisis permainan, serta latihan keterampilan mekanik melalui screen-sharing. Apa yang saya harapkan dari Anda: 1. Pengalaman mengajar Aljabar (sertakan contoh hasil ajar atau testimoni singkat). 2. Rekam jejak melatih gamer; sebutkan judul game yang biasa Anda bimbing dan platform yang tersedia. 3. Ketersediaan waktu—idealnya ...
Hi I will share the details with the shortlisted candidates. Thanks
I need an advanced AI to play Brawlhalla at a pro level on my behalf. The AI must excel in strategy, consistency, and reaction speed. Key Requirements: - High-level gameplay mirroring professional players - Strategic decision-making akin to top-tier competitors - Consistent performance with minimal errors - Fast reaction times to in-game events Ideal Skills & Experience: - Proven experience in AI development for competitive games - Deep understanding of Brawlhalla mechanics and meta - Strong coding skills in relevant programming languages - Ability to provide past work examples and detailed project proposals Please ensure timely delivery, preferably within a month.
Saya ingin membuat sebuah aplikasi permainan khusus untuk platform iOS. Fokus saya adalah menghadirkan gameplay yang sederhana namun adiktif, lengkap dengan grafik 2-D ringan agar mudah dijalankan di sebagian besar perangkat iPhone dan iPad terbaru. Lingkup kerja: • Merancang konsep permainan, alur level, serta mekanisme skor. • Membuat prototipe fungsional di Xcode menggunakan Swift, SpriteKit, atau framework lain yang Anda rekomendasikan untuk kinerja optimal. • Mendesain antarmuka dan aset grafis dasar—ikon, layar menu, efek suara singkat. • Mengintegrasikan fitur penting iOS, seperti Game Center untuk leaderboard dan penyimpanan data lokal. • Mempersiapkan build TestFlight agar saya dapat menguji permainan sebelum proses rilis App Store. H...
I'm looking for a skilled game developer to create a multiplayer gas station tycoon game for console platforms. The game should feature a vibrant, cartoonish art style. Key Requirements: - Platform: Console - Art Style: Cartoonish - Gameplay Mode: Multiplayer Ideal Skills & Experience: - Proven experience in console game development - Strong portfolio in cartoonish graphics - Expertise in designing engaging multiplayer gameplay mechanics Please include examples of previous work and relevant experience in your bids. Looking forward to your proposals!
Roblox Game Summary for Freelancer Project Name: Basketball Stars Platform: Roblox Genre: Competitive online basketball game Style Inspiration: NBA 2K, Basketball Legends, anime-style cosmetics, clean competitive sports UI Core Vision I want a polished Roblox basketball game focused on fun, skill-based gameplay with quick matchmaking, ranked competition, stylish cosmetics, and rare effects/customs that make players stand out. The game should feel smooth, competitive, and rewarding without being overly complicated. ⸻ Main Menu / Game Modes The main menu should show 3 options: 1. Quick Play This is the main playable mode right now. Supported match sizes: • 1v1 • 2v2 • 3v3 • 4v4 • 5v5 Quick Play should be easy to queue into and should support different ...
I’m developing Undead Horde: Reborn, a true top-down 2D zombie game in Godot, and I’m looking for a 2D artist who can create clean, readable gameplay assets for my project. This is not a 3D job. This is not isometric. This is not concept art. This is not AI-generated work. I need actual 2D top-down game assets for a modern zombie/apocalypse setting. What I need I am looking for an artist who can create 2D top-down assets in a consistent style for: 1. Hospital assets • hospital bed • IV stand • wheelchair • rolling crash cart • nurses station / desk • hospital double doors • waiting room furniture • medical clutter • blood/debris floor variations • other modular hospital props 2. City street assets • parked ...
I am creating a custom VTuber avatar that will run inside Unity for livestreaming. I already have a base character model, but I only have images for the gear items (helmets, armor, backpacks, and weapons). I need a 3D artist / Unity developer who can convert these images into 3D models and attach them properly to my character. The final system should allow me to toggle different gear items on and off inside Unity. What I Will Provide: * Base character model (rigged) * Reference images for gear items: * Helmets * Armor * Backpacks * Weapons What I Need Done: 1. Convert the provided reference images into clean 3D models. 2. Attach each item to the correct bone on the character skeleton. * Helmet → head bone * Armor → chest/spine * Backpack → back/spine ...
I want to take a fresh, minimalist-looking puzzle game from concept to live release on both Google Play and the App Store at the same time. The core gameplay should revolve around clever, quick-to-learn mechanics that can scale in difficulty, while still feeling visually clean and uncluttered. Essential features • Real-time or turn-based multiplayer mode so friends can compete or cooperate • A balanced in-app purchase system (cosmetics, hints, extra level packs) that never feels pay-to-win • Daily challenges with dynamic leaderboards to keep retention high Art direction is firmly minimalist: flat colours, simple shapes, smooth animations—think “easy on the eye” rather than hyper-detailed 3D. I’m happy to supply style references once we begin...
I need a custom Fortnite Creative map built for head-to-head 1v1 play. Picture a medium-sized battleground that feels equal parts open island and structured arena: natural terrain for cover and flanking, with a clearly defined central fighting zone so players can jump straight into action. The layout should flow smoothly from shoreline or cliff edges into a purpose-built arena space, encouraging fast resets between rounds while still rewarding smart positioning. Because this will be used mainly for competitive duels, I’m after balanced weapon spawns, fair height variance, clean sight-lines, and spectator spots that don’t interfere with play. I’ll supply any additional aesthetic cues once we connect, but you’re free to get creative with props, lighting, and aud...
I'm looking for an experienced game developer to create a top-down action mobile game with a pixel art style. Key Requirements: - Top-down perspective and action-based gameplay - Engaging and challenging puzzles - Unique adventures and quests - Pixel art graphics Ideal Skills and Experience: - Proficiency in mobile game development - Strong background in action game mechanics - Expertise in pixel art design - Experience with puzzle and adventure game elements - Ability to create engaging user interfaces Please provide a portfolio showcasing similar projects and expected pay.
I’m building a 2-D multiplayer fishing game and need a single, fully-playable map laid out in either Tiled or—ideally—Godot 4.6’s tile-map editor. All 16 × 16 px art assets are ready; your job is to arrange them into a lively coastal town. Core requirements • Coastal-town setting that feels cohesive and walkable. • Clearly placed fishing spots, a functional dock or marina, and a bustling market area. • Proper layering, collision shapes, and navigation data so the map drops straight into gameplay with minimal tweaks. • Coziness and social interaction should be considered in the map layout. • Map size around 160×160 tiles (2,560×2,560 px) What you’ll receive from me • A complete tile set, props, and backgr...
I want to publish a compact yet genuinely frightening Roblox experience themed around a deserted fast-food restaurant after closing time. The core genre is horror; the atmosphere should feel tense, with dim lighting, flickering neon, and the constant sense that something is moving just out of sight. Key mechanics I need implemented are jump-scare triggers and basic survival elements. Players must keep their character alive by managing light sources and avoiding – or escaping – whatever stalks the dining area and kitchen. A simple inventory or stamina system is welcome if it helps the survival loop feel real. All scripting should be done in Lua inside Roblox Studio, and the final upload must be ready for me to publish straight to my account. Game pass or monetisation hooks...
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