I would like to convert an existing java applet to an android app. The existing applet uses the [login to view URL], [login to view URL], [login to view URL], [login to view URL], & [login to view URL] libraries. The finished applet can be seen [login to view URL] through that link. The code for the applet is in only two class files: one which handles the high score component (it sends strings to a URL via PHP, the php queries SQL and returns the strings to the applet), this functionality should work in an Android version with no (or very little) modification. The other class file handles all functions of the applet- images, threads, sound, etc.- and is roughly 1800 lines of code. I will provide you with the source code -most of which should be able to be recycled to the Android with little editing.
The code is fairly well commented, but the AWT components will need to be reworked to operate in the Android. There are also many different animations that are being handled via an array of timers I created (that run on increments of system time) that allow for multiple animations to happen concurrently. I encourage you to take a few minutes to play the game to see how the 'spin' and 'super' blocks interact with the board, as they will need to have the same behavior in the Android version. (Double-Right_click on the applet to see the end game dialogue also).
The Android version must be able to use the high score system that is already in place, with a verification of user name and email prior to game start (those values should be stored locally and populated in the dialogue boxes on resume).
It must save current progress and resume later if the user exits, takes a call, etc.
Please ask any questions prior to making a bid on this. I am putting it in as a 'simple' project, as I have done similar ports myself for a couple of other games, and the vast majority of the code was usable without much editing -although as long as the result is the same you can use or scrap any portion of the code as you see fit.