Unity 3d networked 3d game

ปิด โพสต์แล้ว 3 ปีที่ผ่านมา ชำระเงินเมื่อจัดส่ง
ปิด

It is multiplayer and once you join the game you are put into the “Lobby” until enough people join. A minimum of 5 and a max of 15. Upon at least 5 people joining it would count down 30 seconds and then start the game putting everyone into the actual game scene and sending a notification to every player if they are a good character or a bad character. Only 1 person can be the bad character.

Chat and voting system required.

There is a “Fun Meter” which goes up when the good characters complete the mini games. If the fun meter hits 100% the good guys win. If the bad guy damages rides then the fun meter goes down. If the bad guy manages to kill everyone without being caught he wins also. The fun meter would start at 50% I think.

It would have a main menu with Create Game, Find Game, Settings and shop. Shop would allow people to customize their character or buy a better character. clothes and accessories can be purchased. We would been to save all purchases to that people can equip them when they want.

There would be mini games at each of the rides. Just 2d mini games probably.

I have purchased a lot of assets including the characters.

A couple of other notes

• Will need to be able to purchase items from the store to hold them in their hands, wear etc etc

• Will also need to be able to purchase clothing and the bigger character. I have purchased this asset also.

• Will need to be able to view and equip their purchases

• Need to have 3 different views (First Person, third person and the other one) – This will need to be in the game scene and it will need to be a pop up of some sort so that the user can change it whenever they like.

Unity 3D การเขียนโปรแกรม C# Mobile App Development การสร้างแบบจำลอง 3D

หมายเลขโปรเจค: #28987923

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