Why hiring a graphic designer is vital for your business in 2023
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
2D Game Art is a term that encompasses any kind of art created in a two dimensional space that can be used to enhance a video or mobile game. Generally speaking, 2D art includes character designs, animation sprites, level/environment concepts, background illustrations, and more. It is a great way to create immersive worlds for players to explore, and plays an integral role in making a game memorable and fun to play.
Hiring a 2D Game Artist on Freelancer.com is a great way for a client to make their vision come to life. Professional 2D Game Artists specialize in creating appealing visuals for characters, game worlds and animations that capture the player's attention and make them invested. Their expertise also helps in creating engaging levels by combining backgrounds with animations that are visually interesting and creative.
Here’s some projects that our expert 2D Game Artists have made real:
Having an experienced 2D Game Artist work on your project can help you bring your ideas to life in an efficient manner with quality results. Whether you’re making an online or downloadable game, if you have the vision, our team of 2D Game Art professionals can help you make it real. So if you’re looking for professional designers to bring your gaming project to the next level, consider posting a project today on Freelancer.com and finding the perfect art specialist for your needs.
จาก 40,167 รีวิว ลูกค้าให้คะแนน 2D Game Artists 4.9 จาก 5 ดาว2D Game Art is a term that encompasses any kind of art created in a two dimensional space that can be used to enhance a video or mobile game. Generally speaking, 2D art includes character designs, animation sprites, level/environment concepts, background illustrations, and more. It is a great way to create immersive worlds for players to explore, and plays an integral role in making a game memorable and fun to play.
Hiring a 2D Game Artist on Freelancer.com is a great way for a client to make their vision come to life. Professional 2D Game Artists specialize in creating appealing visuals for characters, game worlds and animations that capture the player's attention and make them invested. Their expertise also helps in creating engaging levels by combining backgrounds with animations that are visually interesting and creative.
Here’s some projects that our expert 2D Game Artists have made real:
Having an experienced 2D Game Artist work on your project can help you bring your ideas to life in an efficient manner with quality results. Whether you’re making an online or downloadable game, if you have the vision, our team of 2D Game Art professionals can help you make it real. So if you’re looking for professional designers to bring your gaming project to the next level, consider posting a project today on Freelancer.com and finding the perfect art specialist for your needs.
จาก 40,167 รีวิว ลูกค้าให้คะแนน 2D Game Artists 4.9 จาก 5 ดาวI need a 2D animated video based on a short poem and story. The animation should be fun and playful, targeting a teenage audience. Requirements: - Animate a short poem and story. - Use vibrant colors and engaging characters. - Maintain a fun and playful tone. Ideal Skills and Experience: - Proficiency in 2D animation software. - Experience creating animations for a teenage audience. - Strong storytelling and character design skills. - Ability to deliver high-quality animations within budget.
I'm looking for a creative and skilled video producer to create a cyberpunk-themed music video. The video should be action-packed and set in a dystopian cityscape. Key elements include: - Futuristic technology and gadgets - Neon lighting and colors - 80's style arcade vibes Ideal skills and experience: - Experience in music video production - Strong understanding of cyberpunk aesthetics - Proficient in video editing and special effects - Creative storytelling Please provide samples of previous work.
I want a square podcast cover that feels straight out of the Super Nintendo era—crisp 16-bit pixel art, saturated colours, and that unmistakable nostalgic charm. The illustration should show the two hosts (my friend and I) caught mid-action inside a playful, fictional game scene. Visual cues • One character (Justin) make into a DnD type style character with a two handed hammer barbarian type. • The other is launching into battle with an ARPG flavour—spell effects, necromancer wizard type character. • The backdrop can be a fantasy setting. Text Please reserve a spot for the podcast name; "Damnit, this game cheats! with Justin and Trent" The title should feel integrated into the artwork, not dropped on top. Deliverables 1. 3000 × 3000 px P...
I want to turn the working title “Gaming boy” into a fully playable, top-down role-playing game. The vision sits somewhere between classic 16-bit adventures and modern indie RPGs: open exploration, real-time combat, light puzzle elements, and a character-driven story that unfolds through dialogue and side quests. Scope You will take the concept from paper to a PC-ready build (optional mobile or console ports can follow later). I’m comfortable with Unity, Godot, or any other engine that handles 2D top-down titles well; choose whichever lets you iterate fastest while keeping the codebase clean and extensible. Core systems I need: • Player movement, collision, and camera suited to a top-down viewpoint • Real-time combat loop (basic melee plus one ranged/mag...
Necesito un logo colorido y vibrante que represente mi canal de YouTube dedicado a juegos. Quiero que la pieza principal sea un ícono directamente relacionado con el gaming—por ejemplo, un mando, arcade stick o cualquier elemento que evoque de inmediato la temática gamer—y que se note incluso en tamaños reducidos como la miniatura del perfil. Me interesa un diseño llamativo que combine varias tonalidades sin perder legibilidad; la idea es que destaque frente a fondos oscuros y claros por igual. No requiero tipografía obligatoria: el foco está en el ícono, aunque si crees que un pequeño texto suma sin sobrecargarlo, podemos evaluarlo. Entrego feedback rápido y preciso. Entregables finales: • Archivo vecto...
Yes, I have an existing playable project built in Floot, along with design prototypes and development notes. We’re currently completing another round of updates to the game’s financial systems, mobile interface, and progression. I’d prefer to share the latest stable version so developers can accurately assess the work. Once those updates are tested, I can provide a playable Floot preview link, screenshots, and a brief description of the specific gameplay improvement I’m looking for. The first task will be turning one existing Brazy City location into a more interactive 2D gameplay experience, while preserving the game’s existing systems. My budget for this initial trial is $20–$30, with potential additional work afterward.
I have twelve finished line-art pages ready for flatting and I’m aiming for a bright, punchy look that will make the later rendering stage effortless. I’ll supply a locked color palette along with reference pages so you can keep character outfits, backgrounds, and FX perfectly consistent with earlier issues. Your task is pure flatting—no rendering, gradients, or special effects—delivered as organized, clearly labeled layers (one PSD per page is ideal; Clip Studio format is fine if you prefer). Every shape needs to be closed, colors dropped cleanly, and no stray pixels left behind so my shading pass goes smoothly. I review pages as they come in, flag anything that needs tweaking, and sign off when all twelve PSDs open flawlessly with the palette intact. If you&...
I need a skilled modder to create a Dragon Ball character, Bardock, for Don't Starve Together. Essential skills and experience: - Proficiency in game modding, particularly for Don't Starve Together - Experience with character design and implementation - Knowledge of balance in gameplay mechanics Bardock's character should include: - Energy blasts - Super Saiyan transformation - Increased strength and speed - Increased hunger - Increased sanity requirements Please provide examples of previous work and an estimated timeline.
I'm seeking a talented NSFW illustrator for a TTRPG project. The artwork will be used primarily for scene illustrations, set in a fantasy world. Key requirements: - Realistic art style - Expertise in fantasy-themed NSFW content - Ability to create immersive and detailed scene illustrations Ideal skills and experience: - Strong portfolio showcasing realistic NSFW and fantasy art - Experience in TTRPG or similar projects - Attention to detail and creativity in scene composition Please provide samples of relevant work with your bids.
I’m looking to have an entire 2D top-down RPG built from the ground up. The game must feel polished and complete, not just a prototype or vertical slice. Core pillars • Genre: RPG – character progression, inventory, quests, the works. • Perspective: strictly top-down, classic 16-bit style movement and camera. • Mechanics required: a responsive real-time combat system and a branching dialogue system that supports choices and consequences. I’m open on engine choice—Unity, Godot or another 2D-friendly tool—so long as the final build runs smoothly on Windows (additional platforms are a bonus). Scope highlights • Design and implement the combat loop: hit-boxes, enemy AI, damage, health, loot drops. • Create the dialogue framework...
I’m looking to have a mobile runner built in Unity that captures the feel of Subway Surfer. The game must ship on both iOS and Android, so please keep cross-platform performance in mind from day one. Core loop – Endless, lane-based running with swipe controls – Collectible power-ups (magnet, score multiplier, etc.) to keep sessions exciting – Unlockable character skins and boards for light-weight customization Visual direction Everything should lean into a bright, cartoonish look: oversized props, punchy colours, smooth animations, and a clear, readable UI. What I’ll need from you 1. A clean, well-commented Unity 2021+ project with all source assets 2. Optimised builds ready for TestFlight and Google Play internal testing 3. Brief documentat...
I'm looking for a talented artist to create a 2D chibi anime-style paper doll for a 2D side-scrolling RPG. The doll should be fully rigged, and have templates for new equipment pieces to fit immediately Key Requirements: - Chibi anime art style - Wide age group design (10+) - Creative and detailed fantasy costumes Ideal Skills & Experience: - Strong background in chibi and anime art - Experience in designing fantasy-themed outfits - Ability to create engaging and appealing designs for a wide audience Please provide a portfolio showcasing relevant work.
I want a complete idle-style simulation game developed natively for iOS and Android. Gameplay should revolve around steady, satisfying resource loops that unlock chapters of an overarching story; the narrative must feel rewarding enough that players keep checking in for the next reveal. Core requirements • A tap-or-wait resource system that runs even while the app is closed • Story events, cut-scenes or dialog sequences triggered by resource milestones • Simple, appealing 2D art and UI that load quickly on typical mid-range phones • Cloud save and basic analytics hooks so I can track retention and balance later. Looping game strategy I will supply the high-level plot and setting. You handle everything else—game design docs, code, artwork, sound, build pi...
I'm looking for an experienced 2D game developer to create a strategy game prototype for mobile using Unity. Key Requirements: - Mobile platform development - Unity game engine expertise - Strategy game mechanics and design Ideal Skills: - Proficiency in Unity - Strong background in mobile game development - Experience in strategy game design and prototyping Looking forward to your bids!
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I’m looking for an experienced casino slot game artist to handle the visual and audio production for a new online slot game. This is not a general mobile game art project. I’m specifically looking for someone who has previous experience working on casino slots, social casino games, or professional slot-style games. The backend, game logic, math integration, and most coding will be handled separately using Claude Code. Your main responsibility will be making the game look, animate, and sound like a polished professional casino slot. You may need to work with the existing HTML5/game structure to make sure your assets and animations integrate correctly, but you will not be responsible for building the backend. Scope of Work: • Full visual style and art direction • ...
I’m building a 2D pixel-art game and need a side-view drawing that reflects a space station complex. The look must lean heavily into a futuristic, high-tech aesthetic. The illustration itself does not have to be pixelated; a crisp vector or high-resolution raster file will do fine. At minimum, the station should feel truly “general purpose.” That means a clearly defined command center on the bridge level, spacious living quarters, interconnected research labs, a brig, medical bay, and a dedicated recreation area. Please lay these out logically so that traffic flow between critical areas feels believable (e.g., med-bay near living quarters, brig isolated but still reachable from the command deck). This is part is incredibly flexible, do what you think works best. If...
I’m ready to move Landed from concept to a touch-ready prototype. The game is a mobile-first, multiplayer life-sim where players arrive in a new city, balance money, energy, belonging and homesickness while prices rise, run savings circles with friends, host dinners and track down hard-to-find ingredients. Although designed with diaspora and migrant communities in mind, it should feel welcoming to anyone. Engine & platform I’ve settled on Godot so the build targets both Android and iOS from a single codebase. Lightweight networking will support real-time or asynchronous play. Core systems to implement • Resource-management loop for money, energy, belonging and homesickness • Social-interaction layer that lets players form savings circles, schedule dinners ...
I'm looking for a skilled artist to create a variety of 16-bit retro game assets for me. The assets will include: Character Sprites - 16-bit style Background Tiles - Outdoor scenes - Indoor scenes - Abstract themes User Interface Elements - Menus - Buttons - Icons Ideal skills and experience: - Strong portfolio in 16-bit art. - Experience creating cohesive sprite sheets and background tiles. - Ability to design intuitive and visually appealing UI elements. Please provide samples of similar work.
I'm looking for a talented animator to create a 2.5D animation for a 0:45 second - 1:00 minute game introduction. The animation should feature simple stylized characters. Key Requirements: - The animation should be engaging and visually appealing. - The animation doesn’t need hard or overworked animations. Still images animated in a 2.5D environment is enough to tell the story I need. - Experience in 2.5D animation is a must. - Proficiency in creating unique and captivating stylized characters. - A strong portfolio showcasing previous work in entertainment-related animations. Ideal Skills and Experience: - Expertise in animation software (e.g., After Effects, Spine). - Artistic skills in character design and background art. - Ability to tell a compelling story through animati...
I need a single thumbnail for my game that feels instantly welcoming and playful. The overall look must stay pastel and soft, with gentle tones that avoid any harsh contrasts. The only element in frame will be the main character, shown from the waist-up so facial detail reads clearly even when the image is reduced to storefront size. That character should look surprised and curious—wide-eyed, mouth slightly open, body angled forward as if just spotting something intriguing off-screen. No enemies, no cluttered background; a simple vignette or subtle gradient behind the character will keep the focus where it belongs while also helping the colours pop. Please create the art at 1920×1080 for flexibility, but make sure it still reads crisply when cropped to 1280×720 and down...
I'm looking for a talented designer to create unique t-shirt designs for gaming creators. Key Requirements: - Designs should appeal to the gaming community - Ability to capture popular gaming themes, quotes, or characters - Knowledge of current gaming trends and aesthetics Ideal Skills and Experience: - Strong graphic design skills - Experience in creating apparel designs - Familiarity with various gaming platforms and cultures Please share your portfolio and relevant experience.
I'm looking for a talented animator to create a 2D traditional animation series for adults. The style should be similar to "The Boondocks." Project Requirements: - 6-10 episodes in total - Each episode should have a compelling narrative and engage adult audiences - 2D traditional animation style Ideal Candidates Should Have: - Experience in creating 2D traditional animations - A portfolio showcasing similar adult cartoon animations Project starts mid December. work is for the first episode of possibly 3-10 episodes. depending on the traffic and views.
I’m looking for a freelancer to create specific additional 2D animation clips for a children's film. I've created the first 7 minutes using OpenArt AI, and it's important that new clips align with this style. The tasks include: - Generating additional animation clips using OpenArt or a similar tool to maintain consistent visuals with the existing footage. - Cleaning up and addressing continuity issues in AI-generated visuals when needed. This is a straightforward task with minimal creative input, as the film's style and direction are already set. The focus is on delivering polished, matching clips for me to integrate into my edits in Final Cut Pro. Cost-effectiveness is crucial as I'm working within a tight budget.
I’m expanding my visual novel and need fresh character sprites that slot seamlessly into Ren’Py. The look must stay true to my current Anime/Manga direction, so clean line-work, soft cel shading and the same proportion rules you’ll see in the reference pack are essential. Here’s what I need you to deliver: • One fully-posed base body per character, layered so I can toggle limbs, eyes and mouth independently. • Expression variants for happiness, sadness and anger built on that same base (no redrawing the whole figure each time). • One to two distinct outfits per character, each broken into tidy layers for easy recolour and accessory swaps. • Final files in organised PSDs plus transparent PNG exports sized for 1080p scenes; naming conventi...
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