With 7 years of experience, I've been creating interactive installations which merge software with hardware(electronics) for some of the biggest clients in the industry.
I have worked extensively in:
- Augmented Reality (marker based, markerless, superimposition based etc.)
- Virtual Reality (Oculus Rift, HTC Vive, DayDream etc.)
- Mixed Reality (Android based video pass-through, Hololens)
- Physical Computing (Arduino to OpenFrameworks/Processing/Unity3D)
- Gesture and Body Pose (Kinect, Leap Motion, Intel RealSense etc.)
- Unity3D based game development
- .NET C# based application development
- Product design and development (documented on Instructables)
- PCB Design (ArrDrownHo!, Tic-Tac USBTinyISP, and many others for commercial clients)
My full portfolio: [login to view URL]